Papers Sessions Delegates Info

Workshops

We are seeking contributions to workshops in areas related to technologies available to support Cultural Heritage. To participate please send an abstract to prog_committee<at>vast2008.org specifying the name of the workshop. Deadline for abstracts is the 22nd of September 2008.

Serious Games and Cultural Heritage

Chair: Riccardo Berta, ELIOS Lab, University of Genoa

The "Serious Games in Cultural Heritage Field" (SGCH) workshop is intended to be a forum for the presentation of technological, cultural, and business advances and results in multi-disciplinary areas related with entertainment media technologies applied to the Cultural Heritage (CH).

The main objective of the workshop is the exploration of "engage yourself with the heritage" concept, in order to investigate new, compelling modalities of interacting with faithful representations of the CH and propose new areas of applications for computer/based serious games. The idea is to explore how to conveniently apply leading-the-edge entertainment technologies to the promotion and wide dissemination of contents and experiences related to the CH.

Download the call for papers!

 

Paving the way to a semantic web for cultural heritage

Chair: Denis Pitzalis, Cyprus Institute

The EU COST action 32, Working Group 2 (Software Development), deals with the development of innovative, open source applications and tools to enable the vision of an open, web accessible scholarly community. You will find an overview of the four development lines involved in WG 2 at the web page http://www.cost-a32.eu/wg-2.html

This workshop, organised by the EU COST action 32, will give the opportunity to senior expert in the field to exchange their knowledge and to the developers involved in their related projects, or simply interested in what we are developing, to give their active contribution, propose their ideas or explore other forms of collaboration.


The main topics of the workshop are:

  • Ontology enrichment in the Cultural Heritage domain
  • Semantic annotation of cultural resources (i.e. multimedia, 3D, images, video)
  • Semantic and ontology driven search engines
  • Visualisation of complex semantically structured data
  • Semantic access to web repository
  • Semantic tools to grant interoperability between digital library
  • Open Source tools and applications for semantic annotation and data organisation

 

Digital resources and integrated services for the world CH community: strategies for a brighter future

Chair: Cinzia Perlingieri, University of California at Berkeley

In harmony with the general commitment of this VAST, this roundtable focuses on the concept of accessibility and true sharing of high quality resources from and for world CH, investigating tools and practices available in our present that can carry digital practices for CH to a future of reliability and effectiveness.

The dialogue promoted from this workshop aims at overcoming the old concept of digital library as a pre-established and non-dynamic set of information, and at working towards the idea of integrated web services for CH. These are intended as sets of information and services dedicated to the world archaeological community, and built around the concepts of 1) reliability of the resources; 2) free accessibility to high quality resources worldwide; 3) long-term preservation; and 4) sharing and interoperability. 

We would like to put together a body of professionals with theoretical background and technical competence and skills who will present their experience about technical infrastructures, technological solutions, research methods, and community practices, and together give life to an open discussion. We encourage the idea of ending up the roundtable with the elaboration of a preliminary list of needs and solutions for sharing information on CH in the digital era.