<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="6.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Riboira, André</style></author><author><style face="normal" font="default" size="100%">Rui Abreu</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">The GZoltar project: a graphical debugger interface</style></title><secondary-title><style face="normal" font="default" size="100%">Testing–Practice and Research Techniques</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2010</style></year></dates><urls><related-urls><url><style face="normal" font="default" size="100%">https://haslab.uminho.pt/sites/default/files/ruimaranhao/files/taicpart10.pdf</style></url></related-urls></urls><publisher><style face="normal" font="default" size="100%">Springer</style></publisher><pages><style face="normal" font="default" size="100%">215–218</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;Software debugging is one of the most time-consuming and expensive tasks in software development. There are several tools that contribute to this process to become faster and more ecient, but are not integrated with each other, nor provide an intuitive interface. These tools can be integrated to create an IDE plug-in, which gathers the most important debugging information into one place. GZoltar is a new project to create that missing plug-in. The main goal of GZoltar project is to reduce debugging process time and costs.&lt;/p&gt;
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